Polished game development from first steps to final release /
Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to that of a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter...
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Main Author: | Goodwin, Steven, 1973- |
---|---|
Other Authors: | SpringerLink (Online service) |
Format: | eBook |
Language: | English |
Published: |
[Berkeley, CA] :
Apress,
2016.
Distributed to the Book trade worldwide by Springer. |
Physical Description: |
1 online resource (xxi, 259 pages) : illustrations. |
Subjects: |
In Prospector
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