Beginning Android C++ game development

This book covers all of the major aspects of game design and programming using the Android Native Development Kit (NDK). The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions.

Main Author: Sutherland, Bruce (Video game developer)
Other Authors: SpringerLink (Online service)
Format: eBook
Language: English
Published: [Berkeley, CA] : New York : Apress ; Distributed to the Book trade by Springer Science+Business Media New York, 2013.
[Berkeley, CA] : New York : 2013.
Physical Description: 1 online resource (1 volume) : illustrations.
Subjects:

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