Beginning Android C++ game development
This book covers all of the major aspects of game design and programming using the Android Native Development Kit (NDK). The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions.
Main Author: | Sutherland, Bruce (Video game developer) |
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Other Authors: | SpringerLink (Online service) |
Format: | eBook |
Language: | English |
Published: |
[Berkeley, CA] : New York :
Apress ; Distributed to the Book trade by Springer Science+Business Media New York,
2013.
[Berkeley, CA] : New York : 2013. |
Physical Description: |
1 online resource (1 volume) : illustrations. |
Subjects: |
CMU Electronic Access
Electronic Resource Click HereLocation | Call Number: | Status |
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CMU Electronic Access | Available |