Video games and learning teaching and participatory culture in the digital age /

Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the 'gamer generation"? This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a co...

Full description

Main Author: Squire, Kurt.
Other Authors: Jenkins, Henry, 1958-
Format: Book
Language: English
Published: New York : Teachers College Press, [2011]
Physical Description: xvi, 253 pages : illustrations ; 26 cm.
Series: TEC series.
Subjects:

CMU Main Books 3rd Floor

LocationCall Number: Status
CMU Main Books 3rd Floor GV1469.3 .S76 2011 Available
Request Chapter Scan