Game-Based Learning Across the Lifespan Cross-Generational and Age-Oriented Topics /
The book provides a systemic view of the state-of-the-art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-...
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Other Authors: |
Romero, Margarida, 1980-, Sawchuk, Kimberly,, Blat, Josep,, Sayago, Sergio,, Ouellet, Hubert,, SpringerLink (Online service) |
Format: |
eBook
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Language: |
English
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Published: |
Cham :
Springer International Publishing : Imprint : Springer,
2017.
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Physical Description: |
1 online resource (IX, 154 pages) : illustrations.
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Series: |
Advances in game-based learning.
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Subjects: |
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