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02606cam a2200541Ia 4500 |
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769545785 |
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OCoLC |
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20150323075722.0 |
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111202t20122012inua 001 0 eng d |
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|a COMA
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1 |
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|a TR897.7
|b .B42 2012
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082 |
0 |
4 |
|a 006.696
|2 23
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100 |
1 |
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|a Beane, Andy.
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245 |
1 |
0 |
|a 3D animation essentials /
|c Andy Beane.
|
264 |
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1 |
|a Indianapolis, Ind. :
|b Wiley,
|c [2012]
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264 |
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4 |
|c ©2012.
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300 |
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|a xvi, 336 pages :
|b color illustrations ;
|c 24 cm.
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336 |
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|a text
|b txt
|2 rdacontent.
|
337 |
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|a unmediated
|b n
|2 rdamedia.
|
338 |
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|a volume
|b nc
|2 rdacarrier.
|
490 |
1 |
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|a Serious skills.
|
500 |
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|a Includes index.
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505 |
0 |
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|a 3D animation overview -- Getting to know the production pipeline -- Understanding digital imaging and video -- Exploring animation, story, and pre-visualization -- Understanding modeling and texturing -- Rigging and animation -- Understanding visual effects, lighting, and rendering -- Hardware and software tools of the trade -- Industry trends -- Appendix A: Answers to review questions -- Appendix B: Gaining insight into 3D animation education -- Appendix C: Learning from industry pros -- Index.
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520 |
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|a Looks at the fundamentals of 3D animation and computer graphics, with information on such topics as the production pipeline, modeling and texturing, rigging, visual effects, lighting, rendering, and industry trends.
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650 |
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|a Computer animation.
|
650 |
|
0 |
|a Computer graphics.
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650 |
|
0 |
|a Three-dimensional display systems.
|
650 |
|
7 |
|a Computer animation.
|2 fast.
|
650 |
|
7 |
|a Computer graphics.
|2 fast.
|
650 |
|
7 |
|a Three-dimensional display systems.
|2 fast.
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830 |
|
0 |
|a Serious skills.
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|a MARCIVE August, 2017
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|a MARCIVE Aug 5, 2017
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|a C0
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|a Loaded with m2btab.ltiac in 2022.12
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|a Loaded with m2btab.ltiac in 2017.08
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|a Exported from Connexion by CMU
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989 |
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