Calculus for computer graphics
Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. T...
Saved in:
Main Author: | Vince, John |
---|---|
Other Authors: | SpringerLink (Online service) |
Format: | eBook |
Language: | English |
Published: |
London :
Springer,
2013.
|
Physical Description: |
1 online resource (xiii, 227 pages) : illustrations. |
Subjects: |
In Prospector
Similar Items
-
Calculus for computer graphics
by: Vince, John
Published: (2019) -
Calculus for computer graphics
by: Vince, John,
Published: (2023) -
Mathematics for computer graphics
by: Vince, John
Published: (2014) -
Mathematics for computer graphics
by: Vince, John
Published: (2006) -
Quaternions for computer graphics
by: Vince, John
Published: (2011)