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Design and use of serious games
During the last few years, a new area of creative media industry, namely Serious Games, has started to emerge around the world. The term serious games has become more popular for example in the fields of education, business, welfare and safety. Despite this, there has been no single definition of se...
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Corporate Author: | |
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Other Authors: | , |
Format: | eBook |
Language: | English |
Published: |
New York :
Springer,
2009.
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Series: | International series on intelligent systems, control and automation--science and engineering ;
v. 37. |
Physical Description: |
1 online resource (viii, 206 pages : illustrations. |
Subjects: | |
Online Access: | SpringerLink - Click here for access |
Copy 1 | CMU Electronic Access | Available |
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