Fun and Games second international conference, Eindhoven, the Netherlands, October 20-21, 2008 : proceedings /
"This book constitutes the refereed proceedings of the Second International Conference on Fun and Games, held in Eindhoven, The Netherlands, in October 2008." "The 17 revised full papers, presented together with 2 invited talks were carefully reviewed and selected from a total of 36 s...
Corporate Authors: | Fun and Games Eindhoven, Netherlands) |
---|---|
Other Authors: | Fun and Games, Markopoulos, P., Ruyter, Boris de., IJsselsteijn, W. A., Rowland, Duncan Andrew., SpringerLink (Online service) |
Format: | eBook |
Language: | English |
Published: |
Berlin :
Springer,
©2008.
Berlin : [2008] |
Physical Description: |
1 online resource (xii, 202 pages) : illustrations. |
Series: |
Lecture notes in computer science ;
5294. |
Subjects: |
LEADER | 09053cam a2201285 a 4500 | ||
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111 | 2 | |a Fun and Games |n (2nd : |d 2008 : |c Eindhoven, Netherlands) | |
245 | 1 | 0 | |a Fun and Games : |b second international conference, Eindhoven, the Netherlands, October 20-21, 2008 : proceedings / |c Panos Markopoulos [and others] (eds.). |
246 | 3 | |a Fun and Games 2008. | |
246 | 3 | |a Fun n' Games. | |
260 | |a Berlin : |b Springer, |c ©2008. | ||
264 | 1 | |a Berlin : |b Springer, |c [2008] | |
264 | 4 | |c ©2008. | |
300 | |a 1 online resource (xii, 202 pages) : |b illustrations. | ||
336 | |a text |b txt |2 rdacontent. | ||
337 | |a computer |b c |2 rdamedia. | ||
338 | |a online resource |b cr |2 rdacarrier. | ||
347 | |a text file. | ||
347 | |b PDF. | ||
490 | 1 | |a Lecture notes in computer science, |x 0302-9743 ; |v 5294. | |
504 | |a Includes bibliographical references. | ||
505 | 0 | 0 | |t Rotational dynamics for design of bidirectional feedback during manual interaction / |r Roderick Murray-Smith and |r Steven Strachan -- |t Hypercomputation, unconsciousness and entertainment technology / |r Matthias Rauterberg -- |t Pervasive mobile games--a new mindset for players and developers / |r Hannu Korhonen, |r Hannamari Saarenpää and |r Janne Paavilainen -- |t EyeMote--towards context-aware gaming using eye movements recorded from wearable electrooculography / |r Andreas Bulling, |r Daniel Roggen and |r Gerhard Tröster -- |t The audio adventurer: design of a portable audio adventure game / |r Philip Mendels and |r Joep Frens -- |t Building RFID-based augmented dice with perfect recognition rates / |r Steve Hinske, |r Marc Langheinrich and |r Yves Alter. |
505 | 0 | 0 | |t ASEBA -Challenge: an open-source multiplayer introduction to mobile robots programming / |r Stéphane Magnenat, |r Basilio Noris and |r Francesco Mondada -- |t Test-bed for multimodal games on mobile devices / |r Marcello Coiana [and others] -- |t Dynamic game balancing by recognizing affect / |r Tim J.W. Tijs, |r Dirk Brokken and |r Wijnand A. IJsselsteijn -- |t Alone or together: exploring the effect of physical co-presence on the emotional expressions of game playing children across cultures / |r Suleman Shahid, |r Emiel Krahmer and |r Marc Swerts -- |t Shared fun Is doubled fun: player enjoyment as a function of social setting / |r Brian J. Gajadhar, |r Yvonne A.W. de Kort and |r Wijnand A. IJsselsteijn -- |t The unlikeability of a cuddly toy Interface: an experimental study of preschoolers' likeability and usability of a 3D game played with a cuddly toy versus a keyboard / |r tVero Vanden Abeele, |r Bieke Zaman and |r Mariek Vanden Abeele -- |t Think aloud during fMRI: neuronal correlates of subjective experience in video games / |r Martin Klasen [and others]. |
505 | 0 | 0 | |t Engagement and EMG in serious gaming: experimenting with sound and dynamics in the levee patroller training game / |r Ellen Lisette Schuurink, |r Joske Houtkamp and |r Alexander Toet -- |t Log who's playing: psychophysiological game analysis made easy through event logging / |r Lennart Nacke, |r Craig Lindley and |r Sophie Stellmach -- |t Acting your age in Second life / |r Darren J. Reed and |r Geraldine Fitzpatrick -- |t Developing an adaptive memory game for seniors / |r Elly Zwartkruis-Pelgrim and |r Boris de Ruyter -- |t A tangible tabletop game supporting therapy of children with cerebral / |r Palsy Ying Li, |r Willem Fontijn and |r Panos Markopoulos -- |t A music educational entertainment environment for preschoolers / |r Lisette Jansen, |r Betsy van Dijk and |r José Retra. |
520 | 1 | |a "This book constitutes the refereed proceedings of the Second International Conference on Fun and Games, held in Eindhoven, The Netherlands, in October 2008." "The 17 revised full papers, presented together with 2 invited talks were carefully reviewed and selected from a total of 36 submissions. The papers encompass the study of computer games, game development and experiences by researchers from social sciences, computing, electrical engineering, design, etc. Main focus is given to topics such as tightly-coupled embodied control of movement-sensitive mobile devices, hypercomputation and cultural computing, emerging gaming paradigms, concepts and platforms to support gaming, affective aspects of gaming, and finally to the notion of serious games to help provide cognitive or physiological training."--Jacket. | |
546 | |a English. | ||
650 | 0 | |a Video games |v Congresses. | |
650 | 0 | |a Video games |x Design |v Congresses. | |
650 | 0 | |a Game theory |v Congresses. | |
650 | 0 | |a Artificial intelligence. | |
650 | 2 | |a Electronic Data Processing. | |
650 | 2 | |a Artificial Intelligence. | |
650 | 6 | |a Jeux vidéo |x Conception |v Congrès. | |
650 | 6 | |a Théorie des jeux |v Congrès. | |
650 | 6 | |a Informatique. | |
650 | 6 | |a Intelligence artificielle. | |
650 | 7 | |a data processing. |2 aat. | |
650 | 7 | |a computer science. |2 aat. | |
650 | 7 | |a artificial intelligence. |2 aat. | |
650 | 7 | |a Informatique. |2 eclas. | |
650 | 7 | |a Computer games. |2 fast. | |
650 | 7 | |a Computer games |x Design. |2 fast. | |
650 | 7 | |a Game theory. |2 fast. | |
655 | 2 | |a Congress. | |
655 | 7 | |a proceedings (reports) |2 aat. | |
655 | 7 | |a Conference papers and proceedings. |2 fast. | |
655 | 7 | |a Conference papers and proceedings. |2 lcgft. | |
655 | 7 | |a Actes de congrès. |2 rvmgf. | |
700 | 1 | |a Markopoulos, P. |q (Panos) |1 https://id.oclc.org/worldcat/entity/E39PCjCtRRqkCr6HX4p6FKgmMP. | |
700 | 1 | |a Ruyter, Boris de. | |
700 | 1 | |a IJsselsteijn, W. A. |q (Wijnand A.) |1 https://id.oclc.org/worldcat/entity/E39PCjrYy6w8TjGmXvJkpBqKQy. | |
700 | 1 | |a Rowland, Duncan Andrew. | |
710 | 2 | |a SpringerLink (Online service) | |
776 | 0 | 8 | |i Print version: |a Fun and Games (2nd : 2008 : Eindhoven, Netherlands). |t Fun and Games. |d Berlin : Springer, ©2008 |z 9783540883210 |z 3540883215 |w (DLC) 2008937026 |w (OCoLC)262884454. |
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