Entertainment Computing - ICEC 2014 13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014 : proceedings /

This book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing, ICEC 2014, held in Sydney, Australia, in October 2013. The 20 full papers, 6 short papers and 8 posters presented were carefully reviewed and selected from 62 submissions. In addition to t...

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Corporate Authors: ICEC (Conference) Sydney, Australia)
Other Authors: ICEC (Conference), Pisan, Yusuf,, Sgouros, Nikitas M.,, Marsh, Tim,, SpringerLink (Online service)
Format: eBook
Language: English
Published: Heidelberg : Springer, [2014]
Physical Description: 1 online resource.
Series: Lecture notes in computer science ; 8770.
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI.
Subjects:
Summary: This book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing, ICEC 2014, held in Sydney, Australia, in October 2013. The 20 full papers, 6 short papers and 8 posters presented were carefully reviewed and selected from 62 submissions. In addition to these papers, the program featured 3 demonstration papers, and 2 workshops. The papers cover various aspects of entertainment computing including authoring, development, use and evaluation of digital entertainment artefacts and processes.
Item Description: International conference proceedings.
Includes author index.
This book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing, ICEC 2014, held in Sydney, Australia, in October 2013. The 20 full papers, 6 short papers and 8 posters presented were carefully reviewed and selected from 62 submissions. In addition to these papers, the program featured 3 demonstration papers, and 2 workshops. The papers cover various aspects of entertainment computing including authoring, development, use and evaluation of digital entertainment artefacts and processes.
Digital games and interactive entertainment -- Entertainment for purpose and persuasion -- Computational methodologies for entertainment -- Entertainment devices, platforms and systems -- Interactive art, performance and novel interactions.-
Physical Description: 1 online resource.
ISBN: 9783662452127
366245212X
ISSN: 0302-9743 ;