HCI International 2013-- Posters' extended abstracts International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part II /
This is the second of a two-volume set (CCIS 373 and CCIS 374) that constitutes the extended abstracts of the posters presented during the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA, in July 2013, jointly with 12 other thematically similar conferen...
Corporate Authors: | International Conference on Human-Computer Interaction Las Vegas, Nev.) |
---|---|
Other Authors: | International Conference on Human-Computer Interaction, Stephanidis, Constantine., SpringerLink (Online service) |
Format: | eBook |
Language: | English |
Published: |
Berlin ; New York :
Springer,
©2013.
Berlin ; New York : [2013] |
Physical Description: |
1 online resource. |
Series: |
Communications in computer and information science ;
374. |
Subjects: |
Table of Contents:
- Learning and Education.
- Interactive Screening for Learning Difficulties: Analyzing Visual Patterns of Reading Arabic Scripts with Eye Tracking
- Android vs. iOS Interaction Design Study for a Student Multiplatform App
- Designing Educational Interfaces for Saudi Students
- Facebook an Open Education Platform: Exploring Its Educational Uses
- Constructing an Embodied Interaction for Concept Mapping
- My iPad: A New Learning Tool for Classrooms
- Use of Assistive Technology Resources for Low Vision Students
- Intelligent Student-Bot for an Interactive Question and Answer User Interface
- The Site-Specific Learning Model on Mobile Phones Using Zeigarnik Effect
- How Genders Differ in Taiwanese College Students' Multiple Intelligences and English Learning
- Mapping Peace Ideas around the Table
- Exploring the Impact of School Culture on School's Internet Safety Policy Development
- Choosing and Using a Common Book in an Undergraduate Research Experience
- Impression Management Support System for Teachers in Computer-Mediated Communication
- Terminal Tablet as Electric Textbooks for Nursing Practicum
- Interaction in Distance Education: Student, Teaching Material, Information Technology and Communication
- English for Specific Purposes via Distance Learning: Opportunities for Academic and Professional Qualification
- Digital Badges: Signposts and Claims of Achievement
- Preliminary Design of a Network Protocol Learning Tool Based on the Comprehension of High School Students: Design by an Empirical Study Using a Simple Mind Map
- Implementation of a Learning Style by E-Textbook Contents Reduction Processing
- Using the Learning Management System for Encouraging Self-reflection on Expressive Actions in Higher Education
- The Impact of System Interactions on Motivation and Performance in a Game-Based Learning Environment
- Pilot Study of an Educational Turn-Based Online Game for Formative Assessment in E-Learning Environment
- The Development of Interactive Book Apps to Teach Young Children Mathematical Concepts
- Educational Character Recognition System Implementing an Interactive Visualization of Multi-dimensional Distribution.
- Health and Medicine.
- Persuasive Features in a Web-Based System for Weight-Loss Team Competition
- Developing an Interactive Game System for Upper Limb Stroke Rehabilitation
- A Sensor Glove System for Rehabilitation in Instrumental Activities of Daily Living
- Apps for Rapid Epidemiological Analysis (AREA)
- Medical Modeling and Simulation Based Training Return on Investment Decision Model
- Dense Array, Low Field Magnetic Resonance Imaging Devices for Combat Casualty Care
- An App a Day Keeps the Doctor ... Informed: User Evaluation of a Patient Mobile Health Application and Clinician Dashboard
- Segmenting Instrumented Activities of Daily Living (IADL) Using Kinematic and Sensor Technology for the Assessment of Limb Apraxia
- Supporting User's Continued Effort for Health by Estimating Mental Loads of Actions
- A Support System for Healthy Eating Habits: Optimization of Recipe Retrieval
- Wearable Health Monitoring System
- Analysis on Drug Dosage Form Name Based on N-gram Technique and Network Analysis
- Integrating Potential Users Into the Development of a Medical Wrist Watch in Four Steps
- Factors Affecting Physician-Patient Communication in the Medical Exam Room
- Mobile Technologies and Its Advantages with Promoting Healthy Habits amongst Children
- Drug Name Similarity Index for Sound-Alikeness
- AR Dental Surgical Simulator Using Haptic Feedback
- Combining a Tablet and an Electronic Stethoscope to Create a New Interaction Paradigm for Teaching Cardiac Auscultation
- Status and Problems of Computer-Aided Surgery in Japan
- Information for Supporting IBD Patients in Daily Life
- The Use of Natural Interaction to Enrich the User Experience in Telemedicine Systems
- Healthcare System Focusing on Emotional Aspect Using Augmented Reality: Control Breathing Application in Relaxation Service
- mERlin: Development of an Emergency Department Tracking System
- VR Tool for Interaction with the Abdomen Anatomy.
- Media, Art and Culture.
- Giving Form to the Voices of Lay-Citizens: Monumental-IT, an Intelligent, Robotic, Civic Monument
- To Decipher the Capital's Cultural Image Based on the New Generations' Perspectives on Action Figure Design
- A Museum Guide Application for Deployment on User-Owned Mobile Devices
- Quantitative Analysis of Artists' Characteristic Styles through Biologically-Motivated Image Processing Techniques: Uncovering a Mentor to Johannes Vermeer
- New Service Design for Female-Twenties with Movie Enjoyment
- A Hierarchy of Needs for Developing Interactive Artworks, Systems and Products
- Digital Media Art Applying Physical Game Technology Using Gesture Recognition
- A Media Art Study Using Multi-Sensory Elements
- An Augmented Tourist Guide of a World Heritage City
- Interactive Art in the Age of Digital Reproduction
- Sequential Art in Real-Time 3D Applications.
- Transport.
- OnRoute: A Mobile Context-Aware Public Transportation Planning Application
- Pilot's Interaction with a Glass Cockpit Navigation System
- Road Accident Auto-dialer via Pressure Sensor
- Developing Visualisation Techniques of Tasks in Air Traffic Control Work
- Seamless Mobility: Individual Mobility Profiles for a Better Usability of Shared Vehicles
- Influence of Repeated Experience on Unsignalized Intersection Crossing Behavior of Drivers without Right-of-Way
- Diagnostic System Simulator of Honker Vehicle
- Developing a User Interface Design of ATM Systems
- Discomfort in Automated Driving
- The Disco-Scale
- Sequence of Visual Behavior during Parking
- Simulation for Pilot's Capability of Target-Pointing Operation.
- Web and Social Media.
- Increased Community Engagement via Map Based Website Modules/Plugins
- Social Networking Using Mobile Devices
- When Does "Facebooking" Make Us Avoid Risks? The Effect of Social Networking Orientation on Risk Preference
- Reflection on Reflection: Daily Review of Lifelog Photos and the Usability of Wearable Digital Camera
- Balloting: Speeding Up the Voting Process
- Adaptive Voting Algorithms for Group and Social Recommender Systems
- Designing a Voting Mechanism in the GroupFun Music Recommender System
- Design of a Web-Based Voting Application
- Network Propagation
- Chance or Design?
- Applying Facebook as a Management Method for the Teaching Platform to Develop Product Design
- Film as the Future Information System
- Multi-dimensional Aesthetics Mining for Social Photo Recommendation
- Aisthésis of Communication Visualization through Twitter
- A Study on Intention Network Modeling Based on User's Interest Web-Page.
- Information Search and Retrieval.
- A HCI-AI Tool for Astronomy
- The Importance of Choice Design for Low Literate User Experience
- Performance Analysis of Naïve Bayesian Methods for Paragraph Level Text Classification in the Kannada Language
- Making It Everyone's Finna
- Cross-Sector Collaboration and User Experience Design in a Digital Library
- Exploring Technical Documents: A Prototype Study
- Improved Keyword Extraction by Separation into Multiple Document Sets According to Time Series
- Scrolling or Paging: The Impact of Interaction Style on the Search Result Page of Mobile Commerce Website
- A Personal Document Network Building System for Digital Document Searches
- Natural User Interface for Information Retrieval.
- Work, Collaboration and Creativity.
- Integrating Production Workers into User Interface Design for Diagnosis Devices in Automotive Production Environments: Field Experiences and Lessons Learned
- Improve of Business Intelligence Usage in Brazilian Chemical Industry in Global Crisis of 2008, 2009 and 2010
- Service-Learning Model of Cultural and Creative Talent Cultivation for the Bamboo Industry Cluster
- New Perspectives on Interactivity in Project Management Tools
- Personal Risk Management
- Application of SMART Criteria in Planning Improvements to the Operating Conditions of Machinery
- The Effects of Online Multiuser Virtual Environments on Creative Motivation in Collaborative Design Studios
- Studying Distributed Collaborations Using the Resource Allocation Negotiation Task (RANT)
- TeamNETS: Scaled World Simulation for Distributed Cyber Teams
- Application of Fuzzy Index to Qualitative and Quantitative Evaluation of the Quality Level of Working Conditions
- A Method of Team Communication Analysis Based on a Team Cognition Model and Task Analysis
- Methodology of Facility Automation Based on Audiovisual Analysis and Space-Time Structuring of Situation in Meeting Room.
- Text and Storytelling.
- How to Diagram a Dramatic Story
- Narratarium: An Immersive Storytelling Environment
- An Exploration of Figures and Text in Visual Narration: Visual Flow and Preference Factors
- Computer-Based Character Creation in Storytelling: Prototyping and Testing of Random Character Creator
- Genre Visualization Based on Words Used in Text
- An Analysis of Composing Multiple Fictional Stories and Its Future Possibility
- Something Is Wrong with Us.
- Agents, Avatars and Robots.
- An Investigation of Multimodal Metaphors in E-Book Assessment Interfaces
- Estimation of User's State during a Dialog Turn with Sequential Multi-modal Features
- Your Own Facial Parameter Generation for a 3D Avatar Interface Using an MRI Medical Image
- A Computational Model of Graded Cueing: Robots Encouraging Behavior Change
- Developing a Human Figured Agent Interacting to Architectural Context for the Advanced Simulation of Human Behavior in the Built Environment
- Automating the Mentor in a Serious Game: A Discourse Analysis Using Finite State Machines
- Reasoning, Planning, and Goal Seeking for Small Combat Unit Modeling and Simulation
- Dialog Systems and Their Inputs
- A Dress Coordination Robot System Which Can Improve User's Ability by a Dialogue Robot
- Specification of Daily-Life Objects Places for "Tidy-Up" Robotic Service
- Safe Physical Human-Robot Interaction through Sensorless External Force Estimation for Industrial Robots
- The Geminoid Reality
- Remote Controller for Regression Test in the Robot Framework.
- Smart Environments.
- Participate: Pervasive Computing for Environmental Campaigns
- Changing Interactions to Reduce Energy Consumption: Specification of a Context-Aware System Centered on the Home Occupants' Concerns
- Designing of Face Image Processing Technique for Sorting Out Japanese Raccoons Form Raccoons
- Infoscope: A Mobile Device Supporting Exploratory and Playful Knowledge Discovery in Physical Environments
- Spot-Light: Multimodal Projection Mapping on Food
- A Study of Properties and Services of a Smart Home for the Elderly
- A Novel Layer-Scanning Method for Improving Real-Time People Counting
- iEat: An Interactive Table for Restaurant Customers' Experience Enhancement
- My Mirror- A Tool to Support Self-awareness
- Relationship Analysis between the Child's Behaviors Patterns and Sense of Anxiety
- Designing a Technology-Augmented School Desk for the Future Classroom
- Automatic GUI Generation for Home Electric Appliances by Remote Controller on Ad-Hoc Wireless Communication
- CLIM: An Interactive Tabletop for Landscape Modeling.
- Virtual and Mixed Environments.
- CamouLED: Real-Time Generation of Pixel Pattern for Camouflage
- Cloth Handling in Virtual Space
- The Role of Spatial Immersion for Tasks Based on the Use of Egocentric Frames of Reference
- What Does the HUD Tell Us?: The Heads Up Display
- Interactive Stereoscopic Authoring in MR-Based Pre-visualization for 3D Filmmaking
- Using Game Technology to Develop Snowboard Training Simulator
- Collision Avoidance Affected by Walker's Head Direction in a Virtual Environment.
- Security and Privacy.
- The Problem of Implicature in "Do Not Track" Choice Design
- SpeechProtector: A Speech Protection System for Preventing Reporting Bias
- Secure and Usable PIN-Entry Method with Shoulder-Surfing Resistance
- Optimized Anonymity for Intergenerational Communication Based on the Concept of Crowdsourcing
- Laptop Security and Data Protection with Intel® Anti-Theft Service
- Cyber Trust and Suspicion: A Human-Centric Approach.