Learning by playing game-based education system design and development : 4th International Conference on E-Learning and Games, Edutainment 2009, August 9-11, 2009, Banff, Canada, proceedings /

With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of "Edutainment" has been accepted as a union of education and computer entertainment. Edutainment is recognized as an...

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Corporate Authors: Edutainment (Conference) Banff, Alta.)
Other Authors: Edutainment (Conference), Chang, Maiga, 1974-, SpringerLink (Online service)
Format: eBook
Language: English
Published: Heidelberg : Springer, ©2009.
Heidelberg : [2009]
Physical Description: 1 online resource (xvii, 519 pages) : illustrations.
Series: Lecture notes in computer science ; 5670.
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI.
Subjects:
Table of Contents:
  • Interactions in Games
  • Simulation and Animation
  • Digital Museum and Digital Heritage
  • Game Design and Development
  • Social and Cultural Issues
  • Storytelling and Narrative in Education
  • Game-Based Learning/Training
  • VR-Based Education/Training
  • Vision and Imaging Technology in Games
  • Educational Robot and Toy
  • Augmented Reality in Education/Training
  • Enriching Users' Edutainment through Embodied Video Interactive Games
  • Researches on Educational Robots of Taiwan e-Learning and Digital Archives Program
  • Researches on Innovative Design of Learning Software and Content.