Learning by playing game-based education system design and development : 4th International Conference on E-Learning and Games, Edutainment 2009, August 9-11, 2009, Banff, Canada, proceedings /
With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of "Edutainment" has been accepted as a union of education and computer entertainment. Edutainment is recognized as an...
Corporate Authors: | Edutainment (Conference) Banff, Alta.) |
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Other Authors: | Edutainment (Conference), Chang, Maiga, 1974-, SpringerLink (Online service) |
Format: | eBook |
Language: | English |
Published: |
Heidelberg :
Springer,
©2009.
Heidelberg : [2009] |
Physical Description: |
1 online resource (xvii, 519 pages) : illustrations. |
Series: |
Lecture notes in computer science ;
5670. LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI. |
Subjects: |
Table of Contents:
- Interactions in Games
- Simulation and Animation
- Digital Museum and Digital Heritage
- Game Design and Development
- Social and Cultural Issues
- Storytelling and Narrative in Education
- Game-Based Learning/Training
- VR-Based Education/Training
- Vision and Imaging Technology in Games
- Educational Robot and Toy
- Augmented Reality in Education/Training
- Enriching Users' Edutainment through Embodied Video Interactive Games
- Researches on Educational Robots of Taiwan e-Learning and Digital Archives Program
- Researches on Innovative Design of Learning Software and Content.