Search Results - (((((( Human-((symbiotic relationships) OR (school relationships)) ) OR ( Human-social relationship ))) OR ( Human-tribal nation ))) OR ( Human-social relations ))

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    Symbiotic interaction : 4th International Workshop, Symbiotic 2015, Berlin, Germany, October 7-8, 2015, Proceedings by Symbiotic (Workshop) Berlin, Germany), SpringerLink (Online service)

    Published: Springer, 2015
    Description: 1 online resource (viii, 180 pages) : illustrations.
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    Conference Proceeding eBook
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    Symbiotic interaction : 5th International Workshop, Symbiotic 2016, Padua, Italy, September 29-30, 2016, Revised selected papers by Symbiotic (Workshop) Padua, Italy), SpringerLink (Online service)

    Published: Springer, 2017
    Description: 1 online resource (xiv, 182 pages) : illustrations.
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    Conference Proceeding eBook
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    Human computer interaction : 6th Latin American Conference, CLIHC 2013, Carrillo, Costa Rica, December 2-6, 2013, Proceedings by CLIHC (Conference) Carrillo, Guanacaste, Costa Rica), SpringerLink (Online service)

    Published: Springer, 2013
    Description: 1 online resource (xi, 157 pages) : illustrations.
    Contents: “…Consumption of Profile Information from Heterogeneous Sources to Leverage Human-Computer Interaction /…”
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    Human-computer interaction : towards intelligent and implicit interaction ; 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings... by International Conference on Human-Computer Interaction Las Vegas, Nev., SpringerLink (Online service)

    Published: Springer, 2013
    Description: 1 online resource.
    Contents: “…-- Developing Sophisticated Robot Reactions by Long-Term Human Interaction -- An Awareness System for Supporting Remote Communication -- Application to Long-Distance Relationships -- Emotion Sharing with the Emotional Digital Picture Frame -- Vision Based Body Dither Measurement for Estimating Human Emotion Parameters -- Evaluating Emotional State during 3DTV Viewing Using Psychophysiological Measurements -- Affect-Based Retrieval of Landscape Images Using Probabilistic Affective Model -- A Study on Combinative Value Creation in Songs Selection -- The Influence of Context Knowledge for Multi-modal Affective Annotation -- Generation of Facial Expression Emphasized with Cartoon Techniques Using a Cellular-Phone-Type Teleoperated Robot with a Mobile Projector -- Biophysiological Aspects of Interaction -- A Biofeedback Game for Training Arousal Regulation during a Stressful Task: The Space Investor -- Responses Analysis of Visual and Linguistic Information on Digital Signage Using fNIRS -- A Method for Promoting Interaction Awareness by Biological Rhythm in Elementary School Children -- Internet Anxiety: Myth or Reality? …”
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    Human-computer interaction : thematic area, HCI 2023, held as part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, proceedings. Part II by HCI (Thematic area) Copenhagen, Denmark), SpringerLink (Online service), International Conference on Human-Computer Interaction

    Published: Springer, 2023
    Description: 1 online resource (xxii, 530 pages) : illustrations (chiefly color).
    Contents: “…Appendix 1 -- Appendix 2 -- Appendix 3 -- Appendix 4 -- Appendix 5 -- Appendix 6 -- Appendix 7 -- References -- Story-Time Machine-Low-Tech Attachment Design for Pre-school Children -- 1 Introduction -- 2 Literature Review -- 2.1 Importance of Parent-Child Interaction and Parent-Child Reading and the Impact of 3C Devices on Parent-Child Relationships -- 2.2 Bedtime Stories and Smart Toys -- 2.3 Comparison of Teaching Aids for Children -- 3 Methodology -- 3.1 Design Research Plan -- 3.2 Design Research -- 4 Results and Discussion -- 5 Contributions and Future Research -- References.…”
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    Human-computer interaction : applications and services : 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part II by International Conference on Human-Computer Interaction Las Vegas, Nev., SpringerLink (Online service)

    Published: Springer, 2013
    Description: 1 online resource.
    Contents: “…-Cross Cultural Design Considerations in HealthCare -- Designing Copresent Cycling Experience -- Achieving Electronic Health Record Access from the Cloud -- User Requirements for the Development of Smartphone Self-reporting Applications in Healthcare -- Electronic Health Records: A Case Study of an Implementation -- Healthcare Interoperability: CDA Documents Consolidation Using Transport Record Summary (TRS) Construction -- Designing, Implementing and Testing a Mobile Application to Assist with Pediatric-to-Adult Health Care Transition -- Study on Relationship between Foot Pressure Pattern and Hallux Valgus (HV) Progression -- A Server-Based System Supporting Motor Learning through Real-Time and Reflective Learning Activities -- Usability Evaluation of a Voluntary Patient Safety Reporting System: Understanding the Difference between Predicted and Observed Time Values by Retrospective Think-Aloud Protocols -- Usability in RFP's: The Current Practice and Outline for the Future -- Design and Interface Considerations for Web-Enabled Data Management in Civil Infrastructure Health Monitoring -- Empowering Young Adolescents to Choose the Healthy Lifestyle: A Persuasive Intervention Using Mobile Phones -- Telemedicine and Design: Relationships that Create Opportunities -- A Proposal of the New System Model for Nursing Skill Learning Based on Cognition and Technique -- Usability Testing for e-health Application: A Case Study for Sana/Open MRS -- Introducing Emotional Interfaces to Healthcare Systems -- Human Adequate Lighting in Optimal Healing Environments -- Measuring Non-visual Light Effects of a LED Light Source According to German Draft Pre-standard DIN SPEC 5031-100:2012 -- Discussion of Some Challenges Concerning Biomedical Ontologies -- Web Searching for Health Information: An Observational Study to Explore Users' Emotions -- Native Apps versus Web Apps: Which Is Best for Healthcare Applications? …”
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    Human-harmonized information technology. Volume 2, Horizontal expansion by SpringerLink (Online service)

    Published: Springer, 2017
    Description: 1 online resource (xviii, 293 pages) : illustrations (some color)
    Contents: “…3.8 Future Prospects3.9 Conclusion; References; 4 Enabling Harmonized Human-Robot Interaction in a Public Space; 4.1 Introduction; 4.2 Sensor Network; 4.3 Pedestrian Modeling; 4.3.1 Collision Avoidance Model; 4.3.2 HRI Behavior Model; 4.3.3 Integration into a Simulation; 4.4 Enabling Harmonized Human-Robot Interaction; 4.4.1 Harmonized Collision Avoidance; 4.4.2 Preventing Congestion; 4.4.3 Escaping from Robot Abuse; 4.5 Examples of Robot Services; 4.5.1 Distributing Flyers; 4.5.2 Direction-Giving; 4.6 Future Directions; 4.7 Summary; References.…”
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    Intelligent human computer interaction : 14th International Conference, IHCI 2022, Tashkent, Uzbekistan, October 20-22, 2022, Revised selected papers by International Conference on Intelligent Human Computer Interaction Tashkent, Uzbekistan, SpringerLink (Online service)

    Published: Springer, 2023
    Description: 1 online resource (xxii, 597 pages) : illustrations (some color).
    Contents: “…: The 5 types of human-robot relationship -- Effectiveness Of Deep Learning Based Filtering Algorithm In Separation Of Human Objects From Images -- Building the Groundwork for a Natural Search, to Make Accurate and Trustworthy Filtered Searches: The Case of a New Educational Platform with a Global Heat Map to Geolocate Innovations in Renewable Energy -- Implementation of Virtual Sea Environment with 3D Whale Animation -- A Constant-Factor Approximation Algorithm for Online Coverage Path Planning with Energy Constraint -- Real-time Image based Plant phenotyping using Tiny-YOLOv4 -- Influence Of Packet Switching And Routing Methods On The Reliability Of The Data Transmission Network And The Application Of Artificial Neural Networks -- Do Users' Values Influence Trust in Automation? …”
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    Human interface and the management of information : thematic area, HIMI 2023, held as part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 202... by HIMI (Thematic area) Copenhagen, Denmark), SpringerLink (Online service), International Conference on Human-Computer Interaction

    Published: Springer, 2023
    Description: 1 online resource (xxix, 598 pages) : illustrations (chiefly color).
    Contents: “…Service Design -- Method for Assessing the Potential Impact of Changes in Software Requirements of Agile Methodologies based Projects -- Validation of Items of Aspects of Interests in Quality-in-use -Stakeholder Needs of Each System Domain -- Design Study of Wearable IV Pole: Service Design Perspective -- Extensibility Challenges of Scientific Workflow Management Systems -- The Effect of Color on the Visual Search Efficiency of Mobile Travel Service APP in Night Mode -- Research on Conversational Interaction Design Strategy of Shopping APP Based on Context Awareness -- Influence of Different Language Labels on Perception of Product Value -- Structural Equation Modeling For The Interplay Among Consumer Engagements With Multiple Engagement Objects In Consumer's Fashion -- Considerations for Health Care Services Related to the Menstrual Cycle -- Dialogue-Based User Needs Extraction for Effective Service Personalization -- The Impact of External Networks on Product Innovation in Social Purpose Organizations: An Empirical Research on Japanese Museums -- Does Guaranteeing Anonymity in SNS Use Contribute to Regional Revitalization -- Effects of Poor Visibility on Riding Anxiety in Riding a Bicycle that can be Ridden with two Infants -- Wayfinding and Navigation in the Outdoors - Quantitative and Data Driven Development of Personas and Requirements for Wayfinding in Nature -- Knowledge in eLearning and eEducation -- Analysis of Classroom Test Results for an Error-based Problem Presentation System for Mechanics -- Using Interactive Flat Panel Display for STEM Education based on SAMR Model -- Analysis of Effects of Raggedy Student CG Characters in Face-to-Face Lectures and Their On-demand Streaming -- Triangle Logic Recomposition Exercise for Three-Clause Argument and its Experimental Evaluation -- Proposal for a Semi-Subjective Learning Support System with Operation Indices Targeting Vectors -- Instructional Design of a VR-based Empathy Training -- Program to Primary School Children -- Classroom Practice of Code Sharing Platform to Encourage Refinement Activities -- Learning Support System for Programming that Promotes Understanding of Source Code Function through Behavior Modeling -- Proposal for Automatic Problem and Feedback Generation for use in Trace Learning Support Systems -- Improving Educational Outcomes: Developing and Assessing Grading System (ProGrader) for Programming Courses -- Development of VR Education System for Media Exchange in Cell Culture Operation -- Proposal of Learning Programs Using the Senseware -- Investigation of the Relationship Between Map Quality and Higher-Order Thinking in Kit-Build Concept Map -- Application of the Recomposition Method to Mind Map and Experimental Verification of Learning Effect -- Development of a VR Collaboration System to Support Reflection on the Learning Process of Oneself and Others -- Supporting work and collaboration -- Design of an Interview Script Authoring Tool for a Job Interview Training Simulator using Graph Transformations -- Human Factors and Ergonomics Awareness Survey of Professional Personnel in a Large-Scale Company from the Aerospace Industry -- Optimization of a Human-Machine Team for Geographic Region Digitization -- Crowdsourced Argumentation Feedback for Persuasive Writing -- An Online Opinion-Learning Experiment Simulating Social Interaction on Emerging Technologies: A Case Study of Genome-Edited Crops -- Tasks Decomposition Approaches in Crowdsourcing Software Development -- Comparison of Nature and Office Environments on Creativity - A Field Study -- A Conceptual Design of Management Interface for Wireless Sensor Network System -- What Affects the Success of Programmers in Query Validation Process? …”
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    Human aspects of IT for the aged population : 9th International Conference, ITAP 2023, held as part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 2... by ITAP (Conference) Copenhagen, Denmark), SpringerLink (Online service), International Conference on Human-Computer Interaction

    Published: Springer, 2023
    Description: 1 online resource (xxviii, 670 pages) : illustrations (chiefly color).
    Contents: “…Designing and Assessing the Older Users' Experience -- Designing for Self-directed Learning: Co-creating a Demokit with Older Adults -- Text Readability of Smartphone in Dark Mode: Effects of Font Type, Font Weight and Color -- Human Factors Based New Media Design: Methodology and Assessment -- Increasing Quality of Life by Playing Chess: A Blended Care Approach for Elderly People -- Lessons from a COVID-Era Controlled Trial of Online Learning and Socializing with Older Participants: Benefits of Applying Consolidated Standards of Reporting Trials -- Older Adults’ Perceptions and Use of Digital Engagement Channels: In the Case of Automobile Insurance Services -- Promoting Positive Emotions in Older Adults: a Self-Help Relational Savoring e-Intervention -- The Relationship between Older Drivers’ Cognitive Ability and Takeover Performance in conditionally Automated Driving -- The After Effect of COVID-19 on Colour Perception in the Elderly -- QR Codes as a Method for Older Adults to Access a Mobile Survey -- The Effects of an Art Program on Older Adults’ Cognition and Satisfaction with Life -- College Students’ Perceptions and Preferences Regarding Intelligent Advisory Systems in Multi-Device Learning Environments -- Experimental Design and Design Methodology of Smart Screen Ageing based on Emotion Regulation -- Aging and Social Media -- Facebook Community Lurking and Non-participation: Sociotechnical Barriers among Older Adults in Online Participation -- Optimizing WeChat User Experience for Older Adults in China I Know How but I do not want to Discern Falsehoods: Older Adults' Self-Reported Inference Process to Identify and Share Short-Form Videos -- Using Media Literacy to Fight Digital Fake News in Later Life: A Mission Impossible? …”
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    HCI in business, government, and organizations : eCommerce and innovation : third International Conference, HCIBGO 2016, held as Part of HCI International 2016, Toronto, Canada, Ju... by HCIBGO (Conference) Toronto, Ont.), SpringerLink (Online service)

    Published: Springer, 2016
    Description: 1 online resource (xxiii, 471 pages) : illustrations.
    Contents: “….- A Structure-Behavior Coalescence Method For Human-Computer Interaction System Requirements Specification.- HCI in the public Administration and Government.- Collaboration between Cognitive Science and Business to benefit the government sector.- Gamification Aspects in the Context of Electronic Government and Education: A Case Study.- Aligning Public Administrators and citizens on and around open data: an activity theory approach.- Touchscreen voting interface design for persons with dexterity impairments: Insights from usability evaluation of mobile voting prototype.- As Simple as Possible and as Complex as Necessary -- A Communication Kit for Geothermal Energy Projects.- Planning Effective HCI Courseware Design to Enhance Online Education and Training.- 'Core' Components in HCI Syllabi: Based on the Practice of CS and LIS Schools in North America.- Identification of Future Human-Computer System Needs in Army Aviation.- Bringing service design thinking into the public sector to create proactive and user-friendly public services.- The City as an Interface between Citizens and Public Administrations.- Exploring Human-Technology Interaction in Layered Security Military Applications.- An Agent-Based Study on the Relationship between Tiao-kuai Structure and Fragmentation Phenomenon of Crisis Governance.- A Toolkit for Prototype Implementation of E-Governance Service System Readiness Assessment Framework.- HCI at work.- Prevalence of Mobile Phone Interaction in Workplace Meetings.- Data Glasses for Picking Workplaces -- Impact on Physical Workloads.- Degradations and consequences of ICT in occupational prevention terms as illustrated by the transport and logistics sector.- Human-Robot Interaction Modelling for Recruitment and Retention of Employees.- Operator Information Acquisition in Excavators -- Insights from a Field Study using Eye-Tracking.- Extending the Effective Range of Prevention through Design by OSH Applications in Virtual Reality.- Scoping Review on Human-Machine Interaction and Health and Safety at Work.- A Model Based Approach to Web Application Design for Older Adults using MVC Design Pattern.- Using Smart Glasses for the Inclusion of Hearing-Impaired Warehouse Workers into their Working Environment.- Biological, Biomimetic and Sociological Aspects of Human-Robot Interaction in Work Environments.- Where is Siri? …”
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    HCI International 2013-- Posters' extended abstracts : International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings. Part II by International Conference on Human-Computer Interaction Las Vegas, Nev., SpringerLink (Online service)

    Published: Springer, 2013
    Description: 1 online resource.
    Contents: “…Exploring the Impact of School Culture on School's Internet Safety Policy Development --…”
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    HCI in games : second International Conference, HCI-Games 2020, held as part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings by HCI-Games (Conference) Online), SpringerLink (Online service), International Conference on Human-Computer Interaction

    Published: Springer, 2020
    Description: 1 online resource (xx, 534 pages) : illustrations (some color).
    Contents: “…Proposing a Controlled Experiment on the Impact of Clear Proximal Goals on Digital Game Enjoyment -- Gender Differences When School Children Develop Digital Game-based Designs: A Case Study -- Virtual Tourism in a Game Environment: Untangling Judged Affordances and Sense of Place -- Wizard of Oz and the Design of a Multi-player Mixed Reality Game -- Gender and Genre Differences in Multiplayer Gaming Motivations.…”
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    Chatbots and the domestication of AI : a relational approach by Kempt, Hendrik

    Published: Palgrave Macmillan, 2020
    Description: 1 online resource (xiv, 183 pages).
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    Internationalization, design and global development : third international conference, IDGD 2009, held as part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009 : proc... by IDGD 2009 San Diego, Calif., SpringerLink (Online service)

    Published: Springer, 2009
    Description: 1 online resource (xix, 526 pages) : illustrations.
    Contents: “…-- A Case Study in the Internationalization of User-Configurable Business Rules -- Design of Face-to-Face Multilingual Communication Environment for Illiterate People -- Internationalization and Localization of Websites: Navigation in English Language and Chinese Language Sites -- Considerations for Using Eye Trackers during Usability Studies -- The Future of Enterprise Is with the Mobile Workforce: An International Field Study -- ICT for Global Development -- Representation and Reflexivity in ICT for Development (Telecentre) Research -- Ubiquitous Society -- Cultural Factors Driving Mobile Innovations and Adoption in Japan -- A Study of Innovation Design on Taiwan Culture Creative Product -- A Case Study of the Facial Mask of Ba Ja Jang -- The Application of ICTs and Digital Divide in Rural China -- Perceptions on Interaction Design in Malaysia -- The Cultural Creative of Product Design for Pingtung County in Taiwan -- A Study of Service Innovation Design in Cultural and Creative Industry -- The Impact of Culture on the Design of Arabic Websites -- Personalizing the Shared Mobile Phone -- Affordable Wireless Connectivity Linking Poor Latin American Communities Binding Their Schools by Sharing ICT Training for "Maestros" of Primary Schools -- Testing of a Novel Web Browser Interface for the Chinese Market -- Looking for the Image of Modernization: The Story of Made in Taiwan (MIT) -- Innovation through Customers' Eyes -- Designing for E-Commerce, E-Business and E-Banking -- The Effect of E-Learning on Business Organizations: A UAE Case Study -- txteagle: Mobile Crowdsourcing -- User Experience Research and Management of Online Advertising and Merchandising -- Supportive Web Design for Users from Different Culture Origins in E-Commerce -- How Mobile Money Can Drive Financial Inclusion for Women at the Bottom of the Pyramid (BOP) in Indian Urban Centers -- Mobile-Banking Adoption and Usage by Low-Literate, Low-Income Users in the Developing World -- Examining the Usage and Impact of Transformational M-Banking in Kenya -- Balancing Separateness and Jointness of Money in Relationships: The Design of Bank Accounts in Australia and India -- Mobile Remittances: Design for Financial Inclusion.…”
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    HCI International 2020 -- Late breaking papers : cognition, learning and games : 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings by International Conference on Human-Computer Interaction Online, SpringerLink (Online service)

    Published: Springer, 2020
    Description: 1 online resource (xxii, 776 pages) : illustrations (some color).
    Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset -- A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control - A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond -- Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students' Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City "Smart Teams" In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education -- Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
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