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    HCI International 2020 -- Posters : 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings. Part I by International Conference on Human-Computer Interaction Online, SpringerLink (Online service)

    Published: Springer, 2020
    Description: 1 online resource (739 pages).
    Contents: “…4 Discussion -- 5 Conclusion -- References -- Towards Interaction Design for Mobile Devices in Collocated Mixed-Focus Collaboration -- 1 Introduction -- 2 Related Work -- 2.1 Mobile Devices in Collocated Multi-user Scenarios -- 2.2 General Challenges in Collocated Collaboration -- 3 Design for Mobile Devices in Collocated Collaboration -- 3.1 Design Goals for Mobile Devices in Collocated Collaboration -- 3.2 Recommendations for Using Mobile Devices in Collaboration -- 4 Conclusion and Future Work -- References -- Developing a Presentation Mode for Socio-technical Process Walkthroughs.…”
    SpringerLink - Click here for access
    Conference Proceeding eBook
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    Advances in computer graphics : 37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20-23, 2020, Proceedings by Computer Graphics International Geneva, Switzerland, SpringerLink (Online service)

    Published: Springer, 2020
    Description: 1 online resource (562 pages).
    Contents: “…CGI'20 Full Papers -- Comparing Physical and Immersive VR Prototypes for Evaluation of an Industrial System User Interface -- Gaze-contingent Rendering in Virtual Reality -- Hierarchical Rendering System Based on Viewpoint Prediction in Virtual Reality -- Reinforcement Learning-Based Redirection Controller for Efficient Redirected Walking in Virtual Maze Environment -- Locality-Aware Skinning Decomposition Using Model-Dependent Mesh Clustering -- A New Volume-based Convexity Measure for 3D Shapes -- Deep Inverse Rendering for Practical Object Appearance Scan with Uncalibrated Illumination -- Application of the transfer matrix method to anti-reflective coating rendering -- Dynamic Shadow Rendering with Shadow Volume Optimization -- Adaptive Illumination Sampling for Direct Volume Rendering -- Musical Brush: Exploring Creativity through an AR-based Tool for Sketching Music and Drawings -- MR environments constructed for a large indoor physical space -- FIOU Tracker: An improved algorithm of IOU Tracker in video with a lot of background inferences -- An Approach of Short Advertising Video Generation Using Mobile Phone Assisted by Robotic Arm -- Forget the Forget Gate: Estimating Anomalies in Videos using Self-contained Long Short-Term Memory Networks -- An Improved Image stitching Method Based on Seed Region Growth and Poisson Fusion -- Illumination Harmonization with Gray Mean Scale -- An Unsupervised Approach for 3D Face Reconstruction from A Single Depth Image -- Fusing IMU Data into SfM for Image-based 3D Reconstruction -- Physics-Guided Sound Synthesis for Rotating Blades -- Elimination of Incorrect Depth Points for Depth Completion -- Pose Transfer of 2D Human Cartoon Characters -- Broad-classifier for Remote Sensing Scene Classification with Spatial and Channel-wise Attention -- GARNet: Graph Attention Residual Networks Based on Adversarial Learning for 3D Human Pose Estimation -- GPU-based Grass Simulation with Accurate Blade Reconstruction -- Flow Visualization with Density Control -- DbNet: Double-ball Model for Processing Point Clouds -- Evolving L-systems in a competitive environment -- ParaGlyder: Probe-driven Interactive Visual Analysis for Multiparametric Medical Imaging Data -- 3D Geology Scene Exploring Base on Hand-Track Somatic Interaction -- GHand: A Graph Convolution Network for 3D Hand Pose Estimation -- Bézier Curve as a Generalization of the Easing Function in Computer Animation -- Generating Orthogonal Voronoi Treemap for Visualization of Hierarchical Data -- CGI'20 Short Papers -- Preserving Temporal Consistency in Videos Through Adaptive SLIC -- Efficient non-fused Winograd on GPUs -- ENGAGE Full Papers -- Surface Fitting Using Dual Quaternion Control Points with Applications in Human Respiratory Modelling -- Deform, Cut and Tear a skinned model using Conformal Geometric Algebra -- The Forward and Inverse Kinematics of a Delta Robot -- Constrained Dynamics in Conformal and Projective Geometric Algebra -- Application of 2D PGA as an subalgebra of CRA in robotics -- Outline of tube elbow detection based on GAC -- Optimal Parenthesizing of Geometric Algebra Products -- Geometric algebra-based multilevel declassification method for geographical field data -- Homomorphic Data Concealment Powered by Clifford Geometric Algebra -- An Online Calculator for Qubits based on Geometric Algebra -- ENGAGE Short Papers -- On basis-free solution to Sylvester equation in geometric algebra -- Hyperwedge.…”
    SpringerLink - Click here for access
    Conference Proceeding eBook