Search Results - (((((( Human-((symbol relationship) OR (soil relationships)) ) OR ( Human-social relationship ))) OR ( Human-tribal (nations OR nation) ))) OR ( Human-social relations ))

  • Showing 1 - 3 results of 3
Refine Results
  1. 1

    Cross-cultural design : methods, tools and user experience : 11th International Conference, CCD 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL,... by CCD (Conference) Orlando, Fla.), SpringerLink (Online service), International Conference on Human-Computer Interaction

    Published: Springer, 2019
    Description: 1 online resource (xxiv, 605 pages) : illustrations (some color).
    Contents: “…A review from the perspective of dimensions in different typical service industries -- Reliability and validity of measurement scale for perceived service quality in Internet bank: a review -- Cultural Differences, Usability and Design -- Inferring Human Feelings & Desires for Human-Robot Trust Promotion -- Effect of Layout on User Performance and Subjective Evaluation in an Augmented-Reality Environment -- User requirements gathering in mHealth: Perspective from Ghanaian end users -- User experience of tactile feedback on a smartphone: Effects of vibration intensity, times and interval -- Research on the Relationship between Online Merchandise Display and Consumer Shopping Behavior -- "Big Screen Is Watching Me?"…”
    SpringerLink - Click here for access
    Conference Proceeding eBook
  2. 2

    Virtual, augmented and mixed reality : 9th International Conference, VAMR 2017, held as part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, proceedings by VAMR (Conference) Vancouver, B.C.), SpringerLink (Online service), International Conference on Human-Computer Interaction

    Published: Springer, 2017
    Description: 1 online resource.
    Contents: “…-Dispelling the Gorilla Arm Syndrome: The Viability of Prolonged Gesture Interactions -- Simulation Sickness Related to Virtual Reality Driving Simulation. -- Decreasing Physical Burden using the Following Effect and a Superimposed Navigation System -- Evaluating Factors Affecting Virtual Reality Displays. -- Assessing the Relationship between Type of Head Movement and Simulator Sickness using an Immersive Virtual Reality Head Mounted Display: A Pilot Study.…”
    SpringerLink - Click here for access
    Conference Proceeding eBook
  3. 3

    Culture and computing : interactive cultural heritage and arts : 9th International Conference, C & C 2021, held as part of the 23rd HCI International Conference, HCII 2021, Virtual... by International Conference on Culture and Computing Online, SpringerLink (Online service), International Conference on Human-Computer Interaction

    Published: Springer, 2021
    Description: 1 online resource (xxiii, 484 pages) : illustrations (some color).
    Contents: “…ICT for Cultural Heritage -- Heritage Building Information Modelling (HBIM) as a Tool for Heritage Conservation: Observations and Reflections on Data Collection, Management and Use in Research in a Middle Eastern Context -- The MaDiH : Mapping Digital Cultural Heritage in Jordan, Opportunities and Limitations -- A SLAM Integrated Approach for Digital Heritage Documentation -- The Circular City Implementation: Cultural Heritage and Digital Technology -- Research on Digital Dissemination of Chinese Classical Garden Culture -- The Method of Mining the Relationship Between the Use of Architectural Elements in Buildings and Cultural Connotation It Reflects: Case of Beijing's Representative Buildings -- IkebanaGAN: New GANs Technique for Digital Ikebana Art -- Interactive Tools for the Visualization of Tangible and Intangible Silk Heritage Emerging from an Interdisciplinary Work -- Soundscape Singapore: Sound as Mediated Cultural Heritage -- Towards Smart Planning Conservation of Heritage Cities: Digital Technologies and Heritage Conservation Planning -- Digital Storytelling: the Integration of Intangible and Tangible Heritage in the city of Surat, India -- Technology and Art -- A Sonification of the zCOSMOS Galaxy Dataset -- Films as Technological Artefacts -- Symbolic Representation and Processing of Musical Structure: Stream Segments, Pitch Interval Patterns, General Chord Types -- Towards AI Aesthetics: Human-AI Collaboration in Creating Chinese Landscape Painting -- Kindergarten Interactive Lighting Design Based on Cognitive Development Theory -- Research on "The Cinema Development Mode of Digital Art Exhibition" from the Perspective of Cultural Computing -- Implementation of Fast-Building Interactive Scene with Chinese Paper Cutting Style -- Empathy in Technology Design and Graffiti -- Voyages Along the Star Paths: Capturing Calendrical Cycles from Kauai to Bali -- Urban Interactive Installation Art as Pseudo-Environment Based on the Frame of the Shannon-Weaver Model -- The Multileveled Rhythmic Structure of Ragtime -- Visitors' Experiences in Digital Culture -- Redefining the Digital Paradigm for Virtual Museums: Towards Interactive and Engaging Experiences in the Post-Pandemic Era -- Research on Factors Influencing Users' Technology Acceptance of Virtual Museums -- Unlocking Learning: Promoting Cultural Brand through Interactions with Ancient Locks in an SL Virtual Space -- Breaking Boundaries, Creating Connectivities: Enabling Access to Digitized Museum Collections -- Toward Extended Sensory Interface for Impaired Person -- User Experience in Digital Museums: A Case Study of the Palace Museum in Beijing -- Before You Visit-: New Opportunities for the Digital Transformation of Museums -- Analysis of the Influencing Factors of User Experience in Online Art Forms during the COVID-19: based on the DEMATEL Method.…”
    SpringerLink - Click here for access
    Conference Proceeding eBook