A guide to designing curricular games how to "game" the system /
This book walks readers through the process of turning a class into a curricular game. This way teachers can co-opt the pedagogical techniques of video games such as immersion, just-in-time feedback, and leveling up instead of competing with them. This manual provides a step-by-step process that gui...
Main Author: | Kellinger, Janna Jackson, |
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Other Authors: | SpringerLink (Online service) |
Format: | eBook |
Language: | English |
Published: |
Switzerland :
Springer,
[2017]
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Physical Description: |
1 online resource. |
Series: |
Advances in game-based learning.
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Subjects: |
CMU Electronic Access
Electronic Resource Click HereLocation | Call Number: | Status |
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CMU Electronic Access | Available |