A guide to designing curricular games how to "game" the system /

This book walks readers through the process of turning a class into a curricular game. This way teachers can co-opt the pedagogical techniques of video games such as immersion, just-in-time feedback, and leveling up instead of competing with them. This manual provides a step-by-step process that gui...

Full description

Main Author: Kellinger, Janna Jackson,
Other Authors: SpringerLink (Online service)
Format: eBook
Language: English
Published: Switzerland : Springer, [2017]
Physical Description: 1 online resource.
Series: Advances in game-based learning.
Subjects:

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