HD9993.D653 U63 1993
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Made to play house : dolls and the commercialization of American girlhood, 1830-1930 |
1 |
HD9993.D653 U64 1984
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Fantasy : the incredible Cabbage Patch phenomenon |
1 |
HD9993.E452 I67 2017
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Inside the video game industry : game developers talk about the business of play |
1 |
HD9993.E452 K46 2023
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The videogame industry does not exist : why we should think beyond commercial game production |
1 |
HD9993.E454 A853 1984
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Zap! : the rise and fall of Atari |
1 |
HD9993.E454 N577 1993
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Game over : how Nintendo zapped an American industry, captured your dollars, and enslaved your children |
1 |
HD9993.G354 P376 2004
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The game makers : the story of Parker Brothers from Tiddledy Winks to Trivial Pursuit |
1 |
HD9993.T692 L48 1990
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Inside Santa's workshop |
1 |
HD9995.C64 A2344 1994
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Surviving the Dalkon shield IUD : women v. the pharmaceutical industry |
1 |
HD9995.H423 U627 2018
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Bad blood : secrets and lies in a Silicon Valley startup |
1 |
HD9999.B443 D486 2012
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The new players in life science innovation : best practices in R&D from around the world |
1 |
HD9999.B443 U647 1995
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The golden helix : inside biotech ventures |
1 |
HD9999.C58 C5 2003
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Clocks and culture, 1300-1700 |
1 |
HD9999.C743 U6397
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Key social issues for packaging in the 1980s |
1 |
HD9999.C9472 S525 2021
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Creative control : the ambivalence of work in the culture industries |
1 |
HD9999.H362 C73 2020
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Craft entrepreneurship |
1 |
HD9999.I492 G35 2017
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The four : the hidden DNA of Amazon, Apple, Facebook, and Google |
1 |
HD9999.I492 H49 1990
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How to succeed in the information systems profession : 10 personal success factors |
1 |
HD9999.L84 S470
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Jesse Shwayder and the Golden Rule; first fifty years of Shwayder Bros., inc, 1910-1960 |
1 |
HD9999.R32 G543
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King C. Gillette, the man and his wonderful shaving device |
1 |